Those are all of the details we have on the game for now but seeing how it’s on test in the US already, it’s a safe bet to assume that the game will be at EAG, a big coin-op expo that takes place next week in London, UK. Grand Prix – Progress through a single player, three race championship Quick Race – Race and battle against others, single or multiplayer
Time trial – Race alone to set the fastest times on each track – there are “Staff Ghosts” to beat There are also three game modes to be found in the arcade version: The game still retains a power-up system and drifting for an extra boost. The start-up during the game says that it is under development by Sumo Digital (who are the makers of the console versions) and the game is running on the Ringwide hardware.
Notice that the cabinet is otherwise similar in design to the cabinets Sega has used recently with titles such as Sega Racing Classic and GRID, which means that this also should be using a 32″ LCD screen. It’s an effect that is “most striking at night”. It’s hard to tell from the pictures but our tipster who sent the pics in notes that both the sides and the seats change color constantly.
Only two units are shown linked here, although our original information suggests that the game will allow linking for up to eight units. Cheese in Skokie, IL where the game is currently on location test for an unspecified amount of time.
The two pictures you see here are from the Chuck E. Today we have confirmation that the game is real and is well-along in development. of Skokie for the pics!)Ī little over a week ago, we ran a rumor post about the development of Sonic & Sega All-Stars Racing into an arcade game, which would play part of Sega’s celebration for Sonic’s 20th anniversary this year.